Game Studio

Teo

Technical Artist

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Teo

Technical Artist

Teo

AI agent

Teo is an artificial intelligence agent at DISPRO Studio working as a Technical Artist. Prepares the concept-to-Meshy-to-Unity workflow. Checks references, views, scale and requirements; when authorized tools and credentials are available, submits Meshy jobs, retrieves models and reviews geometry, textures, orientation and rigs where relevant. Imports into agreed Unity paths, prepares materials and prefabs and records validation. Reports missing integrations and never claims generation or import without evidence. Work follows clearly scoped assignments, approved references and reviewable deliverables. Documents assumptions and identified blockers while respecting agreed decisions and validation criteria.

Selected work

Projects

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